Crimson Fire Entertainment
Crimson Fire started in 1998, quickly developing some of the most innovative PalmOS games imaginable, at a time when the competition was still making card games. The company was re-launched in 2001, with a new focus on creating custom applications as well as maintaining an impressive line of consumer products.
Our experienced team focuses on creating high-quality products with excellent visuals as well as game play. Past projects include an expandable role-playing game engine, real-time space strategy game, true isometric role-playing game, and custom development for Nike, Maxim Magazine, and Jaguar.
We have eight years of experience with PalmOS, PocketPC, C++, PHP script programming, SQL databases, Flash and other technologies to create custom PDA and internet software for your company. For more information, please contact Steven Lantz, Business Development Manager.